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	<title>Dotted Music&#187; itunes</title>
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	<link>http://dottedmusic.com</link>
	<description>Living music in the digital era</description>
	<lastBuildDate>Thu, 29 Jul 2010 19:48:37 +0000</lastBuildDate>
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		<title>The Fader Releases iPhone And Android App Using New Mobile Roadie Pro Service</title>
		<link>http://dottedmusic.com/2010/news/the-fader-releases-iphone-and-android-app-using-new-mobile-roadie-pro-service/</link>
		<comments>http://dottedmusic.com/2010/news/the-fader-releases-iphone-and-android-app-using-new-mobile-roadie-pro-service/#comments</comments>
		<pubDate>Thu, 29 Jul 2010 19:48:37 +0000</pubDate>
		<dc:creator>Andrew Apanov</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
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		<category><![CDATA[future trends]]></category>
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		<guid isPermaLink="false">http://dottedmusic.com/?p=1267</guid>
		<description><![CDATA[The Fader created a free custom mobile application for iPhone and Android as part of a new version of popular Mobile Roadie DYI service.]]></description>
			<content:encoded><![CDATA[<p>Music and lifestyle publication The Fader today released its mobile application for iPhone and Android, available now at <a rel="nofollow" href="http://road.ie/the-fader" target="_blank">this location</a>. It&#8217;s one of three select brands to release through the new Mobile Roadie Pro &#8211; a popular mobile app building platform that now offers customers full customization of menu layout, colors, buttons, and fonts.</p>
<p><strong>The Fader</strong> app offers exclusive features, fresh editorial content from the magazine, a slideshow of images from each issue, a music player featuring podcasts and exclusive mixes, mobile access to Fader TV, information about Fader events, and so on.</p>
<p>&#8220;We are very protective of The Fader brand, and we&#8217;re extremely selective about anything we output to our specific and loyal audience of tastemakers,&#8221; said <strong>Andy Cohn</strong>, EVP and Group Publisher of Fader Media. &#8220;The Fader&#8217;s mobile app is another dynamic platform in which our readers will be able to consume all kinds of the original content we&#8217;re known for, including music, video and photography.</p>
<div id="attachment_1269" class="wp-caption alignright" style="width: 250px"><img src="http://dottedmusic.com/wp-content/uploads/2010/07/fader-iphone-app-e1280432689984.jpg" alt="fader iphone app e1280432689984   The Fader Releases iPhone And Android App Using New Mobile Roadie Pro Service" title="" width="240" height="360" class="size-full wp-image-1269" /><p class="wp-caption-text">The Fader app</p></div>
<p>&#8220;In 2006, we were the first magazine in the world to make full issues available on iTunes as a free PDF,&#8221; continued <strong>Cohn</strong>. &#8220;Wherever our readers are, and whatever technologies they&#8217;re using, we&#8217;re right there with them.&#8221;</p>
<p>In early 2010, The Fader released a mobile application through Mobile Roadie for its annual Levi&#8217;s <strong>Fader Fort</strong> festival held in Austin, Texas with up-to-date news on concert schedules, music streaming and official photos.</p>
<p>Another brand who took advantage of Mobile Roadie Pro is <strong>Ninja Tune</strong>, with an app that features profiles for all 90 of its artists, including photos, a video stream, and the option to buy songs and gig tickets.</p>
<p>As suggested by <a href="http://www.sandbox.fm/2010/07/29/mobile-roadie-launches-pro-version-of-its-diy-apps-service/" target="_blank">Sandbox.fm</a>, <strong>Mobile Roadie</strong> might simply want to offer extra features due to Apple&#8217;s unhappiness with the large number of ‘cookie-cutter’ apps appearing on its App Store, using the same platforms and looking the same.</p>
<p>You have to pay more for such additional customization, though.</p>
]]></content:encoded>
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		<title>Slayer Rocks Pinball On iPhone</title>
		<link>http://dottedmusic.com/2010/news/slayer-rocks-pinball-on-iphone/</link>
		<comments>http://dottedmusic.com/2010/news/slayer-rocks-pinball-on-iphone/#comments</comments>
		<pubDate>Sat, 26 Jun 2010 13:37:23 +0000</pubDate>
		<dc:creator>Andrew Apanov</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iphone]]></category>
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		<category><![CDATA[metal]]></category>
		<category><![CDATA[promotion]]></category>

		<guid isPermaLink="false">http://dottedmusic.com/?p=1200</guid>
		<description><![CDATA["A branded Slayer pinball, really?" This was my initial reaction on the news about a new iPhone / iPad game from the heavy metal titans. A smile of satisfaction on my face has been replacing a sceptical mime while I was watching the game trailer.]]></description>
			<content:encoded><![CDATA[<p>&#8220;A branded Slayer pinball, really?&#8221; This was my initial reaction on the news about a new iPhone / iPad game from the heavy metal titans. A smile of satisfaction on my face has been replacing a sceptical mime while I was watching the game trailer.</p>
<p>So here we go, Slayer just entered the &#8220;app age&#8221; with the launch of <a href="http://www.pinballrocks.com/" target="_blank">Slayer: Pinball Rocks</a>, a new pinball game app developed in conjunction with American Recordings/Columbia Records, Sony Music Entertainment and Gameprom.</p>
<div id="attachment_1201" class="wp-caption alignright" style="width: 273px"><img class="size-full wp-image-1201" src="http://dottedmusic.com/wp-content/uploads/2010/06/slayerpinball.jpg" alt="slayerpinball   Slayer Rocks Pinball On iPhone" width="263" height="320" title="Slayer Rocks Pinball On iPhone image" /><p class="wp-caption-text">Slayer: Pinball Rocks</p></div>
<p>&#8220;<em>As a life-size pinball player, this looks so awesome,</em>&#8221; said Slayer&#8217;s <strong>Kerry Kin</strong>g. &#8220;<em>It looks really fun and entertaining, with a shot of evil, and it could definitely keep me up all night with a few shots for myself&#8230;</em>&#8221;</p>
<p><strong>Slayer: Pinball Rocks</strong> should appeal to both long-time and new Slayer fans, as well as any pinball enthusiast, by giving gamers multi-ball play and tap-along mini-game, as well as cool visual elements like spinning razor blades, guitars, amps, concert lights, and a skull that eats your ball and spits it out through its eyeball. As you might have guessed, this is all accompanied by music courtesy of <strong>Slayer</strong>.</p>
<p>Slayer: Pinball Rocks is available worldwide for $2.99 from the <a rel="nofollow" href="http://itunes.apple.com/us/app/slayer-pinball-rocks-hd/id377250354?mt=8#" target="_blank">App Store</a>. The game includes original voiceovers from Slayer members as well as songs from Slayer&#8217;s latest American Recordings release, <strong>World Painted Blood</strong>.</p>
<p>This app has been developed by <a href="http://www.gameprom.com/" target="_blank">Gameprom</a>, a company famous for its series of Pinball games for iPhone and iPad.</p>
<p>See a video of <strong>Slayer: Pinball Rocks</strong> below:</p>
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<p>Have you tried this out? Thoughts?</p>
]]></content:encoded>
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		<title>Linkin Park Release 8-Bit Rebellion! Game For iPhone And iPad</title>
		<link>http://dottedmusic.com/2010/news/linkin-park-release-8-bit-rebellion-game-for-iphone-and-ipad/</link>
		<comments>http://dottedmusic.com/2010/news/linkin-park-release-8-bit-rebellion-game-for-iphone-and-ipad/#comments</comments>
		<pubDate>Thu, 29 Apr 2010 18:36:40 +0000</pubDate>
		<dc:creator>Andrew Apanov</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[apple]]></category>
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		<guid isPermaLink="false">http://dottedmusic.com/?p=1047</guid>
		<description><![CDATA[Linkin Park, game developer Artificial Life, Inc. and Warner Bros. Records have teamed up to create an intriguing "Linkin Park 8-Bit Rebellion!" game for iPhone, iPod Touch and iPad.]]></description>
			<content:encoded><![CDATA[<p>Linkin Park, game developer Artificial Life, Inc. and Warner Bros. Records have teamed up to create an intriguing &#8220;Linkin Park 8-Bit Rebellion!&#8221; game for iPhone, iPod Touch and iPad. The application was launched yesterday.</p>
<p>In the <a rel="nofollow" href="http://itunes.apple.com/us/app/linkin-park-8-bit-rebellion/id362709717?mt=8#" target="_blank">Linkin Park 8-Bit Rebellion!</a> app players embark on an adventure taking them through six districts in the game, each featuring the distinctive style of a band member. The master goal is to retrieve the band’s stolen music track – <strong>Blackbirds</strong>, an unreleased Linkin Park song made exclusively for the game. The song is unlocked upon completion of all missions inside the game (I&#8217;ve heard it doesn&#8217;t take that long to do it, which is logical).</p>
<p>Production on the game began more than a year ago, with the band (vocalists <strong>Mike Shinoda</strong> and <strong>Chester Bennington</strong>, drummer <strong>Rob Bourdon</strong>, guitarist <strong>Brad Delson</strong>, <strong>DJ Joe Hahn</strong> and bassist <strong>Dave &#8220;Phoenix&#8221; Farrell</strong>) working with Artificial Life, Inc. on various aspect of the game, such as storylines, gameplay, character design and music. Mike Shinoda designed the band members&#8217; avatars and edited every line of dialogue.</p>
<p>The iPad app renders the adventure with HD graphics, and a user interface that has been redesigned to utilize the iPad&#8217;s larger screen.</p>
<p>Among the game’s highlights are original and 8-bit remixes of Linkin Park tracks including “<strong>New Divide</strong>,” “<strong>One Step Closer</strong>,” “<strong>In The End</strong>,” “<strong>Crawling</strong>,” “<strong>QWERTY</strong>,” “<strong>Hands Held High</strong>,” “<strong>Faint</strong>,” and “<strong>No More Sorrow</strong>.</p>
<div id="attachment_1054" class="wp-caption aligncenter" style="width: 490px"><img src="http://dottedmusic.com/wp-content/uploads/2010/04/lp-8bit-rebellion.jpg" width="480" height="320" class="size-full wp-image-1054" title="Linkin Park Release 8 Bit Rebellion! Game For iPhone And iPad image" alt="lp 8bit rebellion   Linkin Park Release 8 Bit Rebellion! Game For iPhone And iPad" /><p class="wp-caption-text">Linkin Park 8-Bit Rebellion! game screenshot</p></div>
<p>Additional game features, according to the press release:</p>
<ul>
<li>Personalization of players’ avatars and apartments provide a unique community experience</li>
<li>Non-player characters (NPCs) inhabit the world, adding drama to the gaming experience</li>
<li>Shopping for virtual items with coins awarded by winning fights and completing missions</li>
<li>Earning trophies for adding friends to the rebellion</li>
<li>A news feed to stay up-to-date with Linkin Park</li>
<li>Facebook and Twitter integration connecting millions of social network users worldwide</li>
</ul>
<p>But the main feature of the app is probably that it&#8217;s not a rhythm based game!</p>
<p>For more details about <strong>Linkin Park 8-Bit Rebellion!</strong> visit <a href="http://www.botme.com/linkinpark" target="_blank">this website</a>. And check out the trailer below:</p>
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<em></em></p>
<p>On a side note, don&#8217;t forget to enter our latest giveaway for a chance to win <a href="http://dottedmusic.com/2010/contests/in-defence-of-vinyl-giveaway-win-123s-colored-confetti-7-inch/" target="_blank">1,2,3’s colored Confetti 7&#8243; vinyl</a> for simply &#8220;liking&#8221; the <a rel="nofollow" href="http://www.facebook.com/DottedMusic" target="_blank">Dotted Music Facebook page</a>!</p>
]]></content:encoded>
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		<title>iPad Music Instruments: This Is Getting Interesting</title>
		<link>http://dottedmusic.com/2010/news/ipad-music-instruments-this-is-getting-interesting/</link>
		<comments>http://dottedmusic.com/2010/news/ipad-music-instruments-this-is-getting-interesting/#comments</comments>
		<pubDate>Wed, 07 Apr 2010 17:29:43 +0000</pubDate>
		<dc:creator>Andrew Apanov</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[electronic]]></category>
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		<category><![CDATA[instruments]]></category>
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		<guid isPermaLink="false">http://dottedmusic.com/?p=973</guid>
		<description><![CDATA[You know how many music making applications have been released for iPhone's tiny touch screen. Now, think of iPad - as it's the tablet's turn. Despite its technical limitations, possibilities for developers seem endless.]]></description>
			<content:encoded><![CDATA[<p>You know how many music making applications have been released for iPhone&#8217;s tiny touch screen. Now, think of iPad &#8211; as it&#8217;s the tablet&#8217;s turn. Despite its technical limitations, possibilities for developers seem endless.</p>
<p>Let&#8217;s take a look at two iPad apps released this week: Korg&#8217;s <strong>iELECTRIBE</strong> and <strong>GrooveMaker</strong> from IK Multimedia.</p>
<h3>iELECTRIBE</h3>
<p><strong>Korg</strong>&#8216;s popular among electronic musicians hardware <strong>Electribe</strong> Series is now also available as a dedicated iPad musical instrument app – the <a rel="nofollow" href="http://www.google.com/url?sa=t&amp;source=web&amp;ct=res&amp;cd=2&amp;ved=0CAsQFjAB&amp;url=http%3A%2F%2Fitunes.apple.com%2Fus%2Fapp%2Fkorg-ielectribe%2Fid363714043%3Fmt%3D8&amp;ei=QLi8S5vkCJOeOKGdlY4I&amp;usg=AFQjCNFY7EcAarxWZ-KOLHPe39y-2AK0vQ&amp;sig2=olsdUY4GVgujwvWihLOscQ" target="_blank">Korg iELECTRIBE</a> virtual analog beatbox.</p>
<div id="attachment_974" class="wp-caption alignright" style="width: 310px"><img class="size-full wp-image-974" src="http://dottedmusic.com/wp-content/uploads/2010/04/Korg_iELECTRIBE-e1270658642622.jpg" alt="Korg iELECTRIBE e1270658642622   iPad Music Instruments: This Is Getting Interesting" width="300" height="238" title="iPad Music Instruments: This Is Getting Interesting image" /><p class="wp-caption-text">iELECTRIBE</p></div>
<p>&#8220;Korg <strong>Electribe</strong> products have been popular due in part to their interactive, easy-to-use front panel controls. The iPad’s 9.7&#8243; multi touch display offers an intuitive layout that will be familiar to previous Electribe users. Just as on the original Electribe, users simply choose one of the eight parts (or sounds) and touch the 16-step sequencer to quickly build patterns and grooves.</p>
<p>The <strong>iELECTRIBE</strong> faithfully recreates the historic Electribe’s entire sound engine – including analog synthesis modeling and PCM synthesis, along with virtual Valve Force tube modeling. The sequencer can record instrument parts as well as advanced Motion Sequencing – the recording of knob movements as part of a pattern.&#8221;</p>
<p>The <strong>iELECTRIBE</strong> is currently available from Apple&#8217;s App Store. Regularly priced at US $19.99, a special introductory price of $9.99 is being offered until June 30, 2010.</p>
<h3>GrooveMaker for the iPad</h3>
<p>The infamous <strong>IK Multimedia</strong>&#8216;s <a rel="nofollow" href="http://www.groovemaker.com/ipad/features/" target="_blank">GrooveMaker</a> series of remixing apps is now released as an iPad version as well.</p>
<div id="attachment_975" class="wp-caption alignright" style="width: 290px"><img class="size-full wp-image-975" src="http://dottedmusic.com/wp-content/uploads/2010/04/groovemaker_ipad-e1270659544654.png" width="280" height="248" title="iPad Music Instruments: This Is Getting Interesting image" alt="groovemaker ipad e1270659544654   iPad Music Instruments: This Is Getting Interesting" /><p class="wp-caption-text">GrooveMaker for iPad</p></div>
<p>&#8220;Released for the iPhone and iPod touch in August 2009, <strong>GrooveMaker</strong> has become one of the most popular mobile loop remixing apps. The <strong>GrooveMaker Free</strong> version has consistently been in the top 100 music apps with over 600,000 downloads, and the entire GrooveMaker family features 11 style-based apps for the most popular genres of music.</p>
<p><strong>GrooveMaker</strong> for the new iPad offers the same smart features and streamlined workflow as the iPhone/iPod version for making music with loops, but also takes advantage of the new larger multi-touch surface to provide enhanced operation with an integrated, advanced controller.</p>
<p>Also, <strong>GrooveMaker</strong> for iPad adds even more control when working with loops, providing a new level of creative flexibility.  Users can now switch “snapped” grooves with a single touch, plus control the number of loops that are automatically combined during a random mix. GrooveMaker iPad is the perfect addition to a DJ set, providing unlimited creative flexibility in live remixing and DJ applications.&#8221;</p>
<p>There are 4 <strong>GrooveMaker</strong> packs for the iPad available now: Free (a 120-loop pack with a mix of House and Hip-Hop), House, Hip-Hop, Drum &amp; Bass. GrooveMaker House, Hip-Hop and D’n’B contain over 300 loops each and are $9.99 from the <a rel="nofollow" href="http://itunes.apple.com/it/artist/ik-multimedia/id323694278" target="_blank">iTunes App Store</a>.</p>
<p>Check out the demo video below:</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/z0_dEVniwHQ&amp;hl=en_GB&amp;fs=1&amp;color1=0x2b405b&amp;color2=0x6b8ab6" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/z0_dEVniwHQ&amp;hl=en_GB&amp;fs=1&amp;color1=0x2b405b&amp;color2=0x6b8ab6" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>I&#8217;m wondering, will we ever see Ableton Live on a tablet?</p>
]]></content:encoded>
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		<title>Effects Of The Internet: Musical Mobility</title>
		<link>http://dottedmusic.com/2010/lifestyle/effects-of-the-internet-musical-mobility/</link>
		<comments>http://dottedmusic.com/2010/lifestyle/effects-of-the-internet-musical-mobility/#comments</comments>
		<pubDate>Tue, 30 Mar 2010 16:16:39 +0000</pubDate>
		<dc:creator>Andrew Apanov</dc:creator>
				<category><![CDATA[Lifestyle]]></category>
		<category><![CDATA[apple]]></category>
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		<guid isPermaLink="false">http://dottedmusic.com/?p=938</guid>
		<description><![CDATA[Most people have become very familiar with the internet, and all associated software. In fact, with the advancement of technology, most people have become familiar with all sorts of new little devices and technologies that have flourished because of the internet.]]></description>
			<content:encoded><![CDATA[<p>Most people have become very familiar with the internet, and all associated software. In fact, with the advancement of technology, most people have become familiar with all sorts of new little devices and technologies that have flourished because of the internet. Of course, I&#8217;m talking about your basic little iPod or MP3 player. Both are mobile as far as the battery will last, and ranged as far as a set of headphones will take you. We&#8217;re nearing the point now where it&#8217;s gone beyond the MTV generation and is stretching to a point where most people, aged eighteen to forty, own one of these fancy little devices.</p>
<p>Now, this links to the internet fairly simply. It starts with the computer link. You load your mobile musical device, or MMD, with whatever music you enjoy, through your computer. This is either done through a specific media player, or just through copy and pasting folder to folder. The internet comes in to play here through the availability of music through it. Before the internet, there was no reliable method by which to load yours MMDs, so there was no real need for them, and this is a fairly worrying fact.</p>
<div id="attachment_939" class="wp-caption alignleft" style="width: 310px"><img class="size-full wp-image-939" src="http://dottedmusic.com/wp-content/uploads/2010/03/mmd.jpg" alt="mmd   Effects Of The Internet: Musical Mobility" width="300" height="276" title="Effects Of The Internet: Musical Mobility image" /><p class="wp-caption-text">Photo credit: weheartit.com</p></div>
<p>You&#8217;ve been able to buy CDs for a long time. Admittedly, not as long as vinyl or tape, but it&#8217;s a good trade off. Since the development of technology reached the point that CDs could be ripped onto your PC, MMDs have been under development to design, create and make profit from. However, they were nowhere near as popular before broadband internet and free, fast, illegal mp3 downloads became common. Being able to listen to a track on the move made particular tracks much more desirable. Something that you&#8217;ve heard on the radio is something that you might go out and buy, but it&#8217;s less likely that you&#8217;ll buy it if it&#8217;s something that you won&#8217;t listen to often. Being able to listen to it in the back and forth between point A and point B has convinced people that, instead of merely wanting it, they need that track to be available.</p>
<p>There&#8217;s also a certain danger when it comes to listening to music on the move. After all, your ears are already under complete distraction, so you can&#8217;t hear what&#8217;s coming behind you. You are so consumed with your chosen distraction that you&#8217;ve lost interest in the safety. This is exactly the same as the moral implications when it comes to track downloading. You&#8217;re so absorbed in the smaller picture that you don&#8217;t even know that there&#8217;s a bigger one to overshadow it.</p>
<p>The money is obviously made with the sales of MMDs, but with iPods in particular, there are other avenues. With an iPod comes a copy of the media player iTunes. This is a clear advertisement of <strong>Apple</strong> software, even on a <strong>Microsoft</strong> operating system. In addition, iTunes software brings several other types of software with it, all of which has paid money to Apple in order to have the advertisement. Having their software installed, alongside iTunes, onto as many computers as possible has no viable downside when people are proven to use the product.</p>
<p>Without a doubt, the internet has pushed the advertising and development of MMDs, as well as offering them additional financial possibilities. You can never really doubt how useful these little things are in travel, but it&#8217;s also fairly clear that the distraction that they offer have downsides too. Most people might swear by them without a question, but in reality it&#8217;s yet another accessory that the internet has made essential.</p>
<blockquote><p>Tom Colohue is a fiction writer and music instructor from Blackpool, England. Though his main works are in the realms of fantasy, he also writes modern fiction for multiple websites, as well as theoretical and practical music lessons for magazines.</p></blockquote>
<p><em>Read also: <a href="http://dottedmusic.com/2010/lifestyle/the-effects-of-the-internet-contract-giveaways/">The Effects Of The Internet: Contract Giveaways</a>, <a href="http://dottedmusic.com/2010/lifestyle/the-effects-of-the-internet-making-it/">The Effects Of The Internet: &#8220;Making It&#8221;</a>, <a href="http://dottedmusic.com/2009/lifestyle/the-effects-of-the-internet-music-distribution/">The Effects Of The Internet: Music Distribution</a></em></p>
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		<title>Ultimate Guitar Tabs: A Must Have App For Any Guitarist</title>
		<link>http://dottedmusic.com/2010/features/ultimate-guitar-tabs-a-must-have-app-for-any-guitarist/</link>
		<comments>http://dottedmusic.com/2010/features/ultimate-guitar-tabs-a-must-have-app-for-any-guitarist/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 12:42:11 +0000</pubDate>
		<dc:creator>Andrew Apanov</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[about]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[guitars]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[ipod touch]]></category>
		<category><![CDATA[itunes]]></category>

		<guid isPermaLink="false">http://dottedmusic.com/?p=889</guid>
		<description><![CDATA[Forgive me for the bold title, but what it says is true. Every single guitar and bass player owning an iPhone has to use this application for reading guitar / bass tabs and chords, period.]]></description>
			<content:encoded><![CDATA[<p>Forgive me for the bold title, but what it says is true. It&#8217;s also pretty subjective, as I have been involved in this app&#8217;s development as a PM from the beginning (and the beginning was quite a while ago). But it&#8217;s still SO true! Every single guitar and bass player owning an iPhone has to use this application for reading guitar tabs and chords, period.</p>
<p>By the way, just as with our <a href="http://dottedmusic.com/2010/features/arcade-rocker-for-web-and-iphone/" target="_blank">Arcade Rocker</a> game, you (precious Dotted Music readers) hear about this project first.</p>
<h3>What is UGT?</h3>
<p><a href="http://itunes.apple.com/app/ultimate-guitar-tabs/id357828853" target="_blank">Ultimate Guitar Tabs</a> is an easy and convenient application for viewing guitar and bass tablature and chords. What differs it from similar apps in the App Store is that this is the only mobile application giving you an unlimited and licensed access to the world&#8217;s largest database of tabs from <a rel="nofollow" href="http://www.ultimate-guitar.com/" target="_blank">Ultimate-Guitar.com</a>. Everything is legal. And it&#8217;s relatively cheap, you can buy the app for just $1.99.</p>
<p>Here are the main features to get some of you hooked<del>, hopefully</del>:</p>
<ul>
<li><strong>Simple Search.</strong> Find Tabs quickly by entering artist name or song title.</li>
<li><strong>Advanced Search tool.</strong> You can search for Tabs by specifying Tab type (guitar Tabs, chords, bass Tabs), part of the song (intro, solo, chorus), difficulty level, tuning, and rating.</li>
<li><strong>Favorites.</strong> Add any Tab to your favorites to make them available for offline browsing.</li>
<li><strong>Tab Packs.</strong> Collections of pre-selected Tabs that are preloaded into the application. Tab Packs are based on skills level (Easy, Medium, Advanced), music genres (Rock, Metal, Punk), and special occasions (Love songs, Xmas songs). Tab Packs are frequently updated.</li>
<li><strong>Top 100 Tabs</strong> list for each Tab type (Guitar, Bass, Chords or overall).</li>
<li><strong>Auto-scroll feature. </strong>View Tablature in the text viewer using the handy Auto-Scroll functionality &#8211; The App will scroll Tabs for you!</li>
<li><strong>Portrait and Landscape</strong> modes are available. You can scale Tabs too.</li>
</ul>
<h3>Here Come The Screenshots!</h3>
<p><img src="http://dottedmusic.com/wp-content/uploads/2010/03/00.jpg" style="border:none" width="320" height="480" class="aligncenter size-full wp-image-892" title="Ultimate Guitar Tabs: A Must Have App For Any Guitarist image" alt="00   Ultimate Guitar Tabs: A Must Have App For Any Guitarist" /></p>
<p><img src="http://dottedmusic.com/wp-content/uploads/2010/03/01.jpg" style="border:none" width="320" height="480" class="aligncenter size-full wp-image-893" title="Ultimate Guitar Tabs: A Must Have App For Any Guitarist image" alt="01   Ultimate Guitar Tabs: A Must Have App For Any Guitarist" /></p>
<p><img src="http://dottedmusic.com/wp-content/uploads/2010/03/02.jpg" style="border:none" width="320" height="480" class="aligncenter size-full wp-image-894" title="Ultimate Guitar Tabs: A Must Have App For Any Guitarist image" alt="02   Ultimate Guitar Tabs: A Must Have App For Any Guitarist" /></p>
<p><img src="http://dottedmusic.com/wp-content/uploads/2010/03/03.jpg" style="border:none" width="320" height="480" class="aligncenter size-full wp-image-895" title="Ultimate Guitar Tabs: A Must Have App For Any Guitarist image" alt="03   Ultimate Guitar Tabs: A Must Have App For Any Guitarist" /></p>
<p><img src="http://dottedmusic.com/wp-content/uploads/2010/03/04.jpg" style="border:none" width="320" height="480" class="aligncenter size-full wp-image-896" title="Ultimate Guitar Tabs: A Must Have App For Any Guitarist image" alt="04   Ultimate Guitar Tabs: A Must Have App For Any Guitarist" /></p>
<p>Share your thoughts! Found any bugs, glitches, or just have an idea on how to improve the app? Please let me know via the <a href="http://dottedmusic.com/contact/contact-me/" target="_blank">contact form</a> or in the comments below.</p>
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		<title>New Generation Of Musician Branded iPhone Apps</title>
		<link>http://dottedmusic.com/2010/features/new-generation-of-musician-branded-iphone-apps/</link>
		<comments>http://dottedmusic.com/2010/features/new-generation-of-musician-branded-iphone-apps/#comments</comments>
		<pubDate>Sat, 16 Jan 2010 19:28:12 +0000</pubDate>
		<dc:creator>Andrew Apanov</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[future trends]]></category>
		<category><![CDATA[genres]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[itunes]]></category>

		<guid isPermaLink="false">http://dottedmusic.com/?p=735</guid>
		<description><![CDATA[During the last few months I noticed an interesting tendency while exploring various branded apps for artists in the App Store's Music section.]]></description>
			<content:encoded><![CDATA[<p>During the last few months I noticed an interesting tendency while exploring various branded apps for artists in the App Store&#8217;s Music section.</p>
<p>What can be described as a first generation of musician-branded apps is built mostly to provide fans with content like music streams, news, photos, tour dates and so on (e.g. the <a href="http://dottedmusic.com/2009/news/alice-in-chains-iphone-app/" target="_blank">Alice In Chaince iPhone app</a>, covered here earlier). Despite all the built-in standard social features, it is more of a one-way communication.</p>
<p>And what we see now is a growth of the number of really creative applications. Bands unite with young developers and big companies alike to create interactive apps with their music in it. They share samples from their songs and allow doing remixes directly on the mobile device, and that&#8217;s not all.</p>
<p>Let&#8217;s take a look at some of the most recent and most notable examples.</p>
<div id="attachment_738" class="wp-caption alignright" style="width: 269px"><img class="size-full wp-image-738" src="http://dottedmusic.com/wp-content/uploads/2010/01/beaterator.jpg" alt="beaterator   New Generation Of Musician Branded iPhone Apps" width="259" height="213" title="New Generation Of Musician Branded iPhone Apps image" /><p class="wp-caption-text">Beaterator</p></div>
<h3>Rockstar Games&#8217; Beaterator</h3>
<p>Originally made for a PSP platform, <a rel="nofollow" href="http://www.rockstargames.com/beaterator/" target="_blank">Beaterator</a> had been optimized for iPhone / iPod Touch and appeared in the App Store in December. Beaterator gives users access to a library of sounds, many constructed by <strong>Timbaland</strong>, with which to construct original songs.</p>
<p>The infamous producer is not the only author of the samples used in the app, but the whole application is build around his fatty (in a good way!) image.</p>
<h3>GrooveMaker Series</h3>
<p>This style-based series includes 11 applications to date, each allowing you to create songs in particular genres, from Reggae and Hip-Hop to Techno and Drum &amp; Bass (!). This month the apps&#8217; collection has surpassed the 500,000 downloads.</p>
<p><a rel="nofollow" href="http://www.groovemaker.com/home/" target="_blank">GrooveMaker</a> allows for instantaneous control over 8 stereo loop tracks, making it possible to remix the included loop library of drums, bass, bass drums, lines, pads, percussion and effects. Its patented randomization feature allows musicians to generate a number of remixes on the fly &#8220;to produce millions of possible groove combinations.&#8221;</p>
<p>These apps are attached to music genres rather than artist names, but let&#8217;s see what we have in <strong>GrooveMaker Rock Ace</strong>&#8230; The rock edition of the application features guitar samples from <strong>Skunk Anansie</strong>&#8216;s guitarist &#8220;Ace&#8221;. The multi-platinum rockers reunited and released a greatest hits album last year, so isn&#8217;t a branded iPhone app a nice addition to a &#8220;comeback&#8221;?</p>
<h3>Jammit</h3>
<p>This is something truly interesting. OEM Inc., the company behind <a href="http://www.jammit.com/" target="_blank">Jammit</a>, has created a product that uses the original master recordings of popular songs formatted with synced notation and the capability to rebalance the mix for easy learning and playing along.</p>
<p>I won&#8217;t be trying to explain how it works, better check out the demo video:</p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/idbYA-1pGO4&amp;hl=ru_RU&amp;fs=1&amp;color1=0x2b405b&amp;color2=0x6b8ab6" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="295" src="http://www.youtube.com/v/idbYA-1pGO4&amp;hl=ru_RU&amp;fs=1&amp;color1=0x2b405b&amp;color2=0x6b8ab6" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Is there a space for musician-branded versions of this app? You can guess yourself. Already available for purchasing are <strong>Sum 41</strong> and <strong>White Zombie</strong> bundles, and few dozens collections (&#8220;70&#8242;s Rock&#8221;, &#8220;80&#8242;s Rock&#8221; etc.) The artist and song catalogs expand rapidly, which can be seen on their <a rel="nofollow" href="http://www.jammit.com/Artists.html" target="_blank">Artists page</a>.</p>
<p>The only thing though, we know the masters are pricey. So each <strong>Jammit</strong> app containing three songs goes for $6.99.</p>
<h3>What else?</h3>
<p>The list doesn&#8217;t end here. There is also a number of artist-branded <strong>Tap Tap Revenge</strong> games and many other interesting things in the App Store.</p>
<p>Not only musicians, but their creations become closer to the listeners &#8211; this tendency is great.<br />
<em><br />
If you want to add something, feel free to do it in the comments!</em></p>
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		<title>The Effects Of The Internet: &#8220;Making It&#8221;</title>
		<link>http://dottedmusic.com/2010/lifestyle/the-effects-of-the-internet-making-it/</link>
		<comments>http://dottedmusic.com/2010/lifestyle/the-effects-of-the-internet-making-it/#comments</comments>
		<pubDate>Tue, 05 Jan 2010 16:40:04 +0000</pubDate>
		<dc:creator>Andrew Apanov</dc:creator>
				<category><![CDATA[Lifestyle]]></category>
		<category><![CDATA[crisis]]></category>
		<category><![CDATA[future trends]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[itunes]]></category>
		<category><![CDATA[money]]></category>
		<category><![CDATA[rock]]></category>

		<guid isPermaLink="false">http://dottedmusic.com/?p=703</guid>
		<description><![CDATA[While each and every musician has his or her own motives and influences behind the choice to pursue music, the ultimate end tends to be the same regardless of who you are. The dream of being signed and "making it" will typically be at the forefront of any musician's mind.]]></description>
			<content:encoded><![CDATA[<p>While each and every musician has his or her own motives and influences behind the choice to pursue music, the ultimate end tends to be the same regardless of who you are. The dream of being signed and &#8220;making it&#8221; will typically be at the forefront of any musician&#8217;s mind because it could quite literally spell the end of any reason to worry.</p>
<p>Actually, it doesn&#8217;t, but if it did then this would be kind of a pointless article.</p>
<p>There&#8217;s more to the infamous &#8220;making it&#8221; than people seem to realise. A lot of hard work has always gone in to making successful music, and successful music is essential to a successful musician. Then again, while most bands and artists are generally honoured and praised for creating music that is true to their own preferences and styles, it is rare that those things coincide with that which is commercially successful. In fact, the phrase &#8220;sell out&#8221; is usually made in reference to a band or artist who radically changes their own style in order to better suit the emerging market in which their music is being released. Sadly, it&#8217;s also a phrase that is passed around as an insult referencing the actual meaning, but such is the way of people in general.</p>
<div id="attachment_705" class="wp-caption aligncenter" style="width: 510px"><img class="size-full wp-image-705" src="http://dottedmusic.com/wp-content/uploads/2010/01/makingit.jpg" alt="makingit   The Effects Of The Internet: Making It" width="500" height="289" title="The Effects Of The Internet: Making It image" /><p class="wp-caption-text">Making It!</p></div>
<p>In order to be signed onto a record label, whether large or small, you have to have three things behind you:</p>
<ul>
<li>A sound that suits that particular label.</li>
<li>A band that bring something new and unique to the table.</li>
<li>A large and dedicated following that reaches beyond their home town.</li>
</ul>
<p>You can see why the first two may interrupt each other. The first one follows the route of commercial success, following the sound, style and standards of the record label that wishes to sign you, or that you wish to be signed to. The second is more personal, and is just as likely to keep you or your band from being signed if you are too unique. Additionally, you have to make sure that you are not too special, or you&#8217;ll simply be too far away from what the label wants to be of any use to them. A label such as <strong>Roadrunner</strong>, with a reputation for metal acts, might be a little perturbed by &#8220;Folk Metal&#8221; or &#8220;Dance Metal&#8221;. You have to make a very strong pitch for these people.</p>
<p>The internet has opened the door for much easier contact directly with record labels. It has also allowed the birth of many new record labels, as well as distribution methods that cut out the label middle man completely. With your music online, you could become like an actress waiting to be &#8220;noticed&#8221;. This breeds complacency, but, in truth, there&#8217;s no downside to it as long as you don&#8217;t deny your own life in waiting. The act of making music is, in itself, experience for making more music. Using uploaded mp3s and other forms of media, you can put together entirely digital CDs and distribute them online using links and sale options. You can also upload your media to programs such as iTunes, where people can purchase it as long as they can find it.</p>
<p>This means that the power of record labels now largely rests in advertising. Distribution is as available as ever, in fact, more so than ever before, but it means nothing if people have no idea who you are. This is where the following comes in. In order to create fans of your music, you need both wide-ranging music and you need it to be out there; available for anybody to see. The more forwards and forceful you are with your music, the more people will end up listening to it, and the more fans you might end up with. So, with this in mind, surely personal advertising is potentially as powerful as any advertising that record labels can currently offer?</p>
<p>So, do bands need to make it any more?</p>
<blockquote><p>Tom Colohue is a fiction writer and music instructor from Blackpool, England. Though his main works are in the realms of fantasy, he also writes modern fiction for multiple websites, as well as theoretical and practical music lessons for magazines.</p></blockquote>
<p><em>Also read <a href="http://dottedmusic.com/2009/lifestyle/the-effects-of-the-internet-music-distribution/" target="_blank">The Effects Of The Internet: Music Distribution</a></em></p>
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		<title>Music And Money</title>
		<link>http://dottedmusic.com/2009/marketing/music-and-money/</link>
		<comments>http://dottedmusic.com/2009/marketing/music-and-money/#comments</comments>
		<pubDate>Tue, 15 Dec 2009 17:05:29 +0000</pubDate>
		<dc:creator>Andrew Apanov</dc:creator>
				<category><![CDATA[Marketing]]></category>
		<category><![CDATA[album]]></category>
		<category><![CDATA[concerts]]></category>
		<category><![CDATA[crisis]]></category>
		<category><![CDATA[future trends]]></category>
		<category><![CDATA[image]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[itunes]]></category>
		<category><![CDATA[money]]></category>
		<category><![CDATA[promotion]]></category>

		<guid isPermaLink="false">http://dottedmusic.com/?p=593</guid>
		<description><![CDATA[Music is a business, which means that ultimately, no matter how much you wish it wouldn’t be, it all comes down to the money. Yes, it may bastardize pure art, but that hasn’t stopped record companies before and it won’t in the future. You’ve got to be proactive about what you want to do with your band if you want to avoid being taken advantage of in the future.]]></description>
			<content:encoded><![CDATA[<p>Music is a business, which means that ultimately, no matter how much you wish it wouldn’t be, it all comes down to the money. Yes, it may bastardize pure art, but that hasn’t stopped record companies before and it won’t in the future. You’ve got to be proactive about what you want to do with your band if you want to avoid being taken advantage of in the future.</p>
<p>Record sales are the least of your concerns. This may be the category that everyone pays attention to, the one that gets you press and lands you magazine covers, but as a musician you aren’t going to receive much in the way of profits on record sales. If you can land with a major album, you’ll keep about 7% of the total sales of your album, which usually translates to about a dollar an album for unproven bands. Indies tend to be a little more generous, letting you keep anywhere from 15-40%, but their limited promotional reach usually translates into significantly lower album sales.  So even if you manage to sell a million albums through a major label (that’s quite a feat!) then you’re making less than a million dollars, because any promotion the record company does for you and any advance is going to come straight from your cut of the sales. That’s simply the way the music industry is set up; record companies take big risks in signing artists and take a huge cut of any successes that they have. They do the dirty work to get your album to radio stations and run ad campaigns, which set you up nicely for the real moneymakers.</p>
<div id="attachment_594" class="wp-caption alignright" style="width: 280px"><img src="http://dottedmusic.com/wp-content/uploads/2009/12/money.jpg" width="270" height="250" class="size-full wp-image-594" title="Music And Money image" alt="money   Music And Money" /><p class="wp-caption-text">Image credit: AMagill on Flickr</p></div>
<p>Touring and live shows are going to be your bread and butter as an artist. Emerging artists tend to make around 10% of the gate charges. This number can balloon to 60% for legendary acts like the <strong>Rolling Stones</strong> — on their last tour they generated $437 million in ticket sales, of which around $262 million went to the band. This doesn’t even include band and tour merchandise available, a number that averages 10% of the gross ticket sales.</p>
<p>The other big ticket item as an artist comes from royalties and licensing. Every time a radio station or bar plays your song, you’ve got a three-cent royalty. Put your song on rhapsody or other streaming sites and you’ll grab a one-cent royalty per song. Sell your song on iTunes and you’ll earn ten to twenty cents (more if you aren’t selling through a label). If a movie or television show uses any of your songs, you earn a negotiable licensing fee. <strong>Michael Jackson</strong> would charge $500,000 for the use of any <strong>Beatles</strong> song in a movie. Let an outside company put your name and/or image on their product and take a cut of sales. KISS is the industry standard with its $1 billion/year licensing business.</p>
<p>That’s a lot of numbers. How does this pertain to survival in the business of music? Simply, this means that your album sales are far from the most important thing. Album sales generally receive the greatest amount of publicity, but generate the smallest percentage of cash flow for the artist. Album and single sales have their greatest effect as a means of promotion, not as a means of revenue.</p>
<p>You’re primarily an artist so I doubt that that conclusion reverberated within your mind. Let’s break it down like so: albums and singles are simply promotional tools. Don’t be bound by traditional thoughts about albums. It may be well worth it as a band to give away albums or release a single that has nothing to do with any album that you’ve got in the works. In today’s music industry, the album is no longer the focus. The focus needs to be on you, what you offer to the consumer as a band.</p>
<p>To the consumer your band isn’t an album. To the consumer your band is an emotion. The consumer buys your album because they feel love, because they feel aggression, sadness, or like some badass roaring through the desert in a convertible packing a 9mm and aviators. Your job is to deliver that promise, and an album is only a part of the picture. Your job is to let them feel that emotion whenever they wear a t-shirt with your band on it, or whenever they see your picture. This is something you can do by making sure that everything non-recorded fits together. Deliver the emotion you promised on an album in a live performance, show that emotion in your merchandise. Your album is like a one-night stand in Vegas, but the other aspects are what form a lasting relationship between you and your fans when you’ve got to live with each other, warts and all. Don’t let a rigid focus on albums hold you back from a career as a musician. Don’t try to sell albums; try to sell your band.</p>
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		<title>10 Years After Napster: Welcome To 1998</title>
		<link>http://dottedmusic.com/2009/marketing/10-years-after-napster-welcome-to-1998/</link>
		<comments>http://dottedmusic.com/2009/marketing/10-years-after-napster-welcome-to-1998/#comments</comments>
		<pubDate>Wed, 25 Nov 2009 20:51:17 +0000</pubDate>
		<dc:creator>Andrew Apanov</dc:creator>
				<category><![CDATA[Marketing]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[future trends]]></category>
		<category><![CDATA[itunes]]></category>
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		<description><![CDATA[Ten years after Napster tried to make a deal with the record labels, the record labels have found themselves offering exactly the same thing Napster proposed. Consumers have proven that they pay money when there is a good value for their money.]]></description>
			<content:encoded><![CDATA[<p>Imagine a music service that allowed you to search for and download nearly any song for free with no monthly limits or caps. You could burn the downloaded music to a CD, either creating mixes or burning complete albums. This service exists, but it isn’t called Napster, and this isn&#8217;t 1998. All-you-can-eat music download services are being utilized by various universities who pay a site license on behalf of their students. While the downloads aren&#8217;t exactly free if the students are paying for it in the form of tuition or a technology fee, most college students don&#8217;t feel like they&#8217;ve paid for anything when it&#8217;s wrapped up in their regular tuition bill. Why does this feel an awful lot like what Napster was proposing to the record labels 10 years ago? Because that&#8217;s exactly what it is.</p>
<p>Ten years after <strong>Napster</strong> tried to make a deal with the record labels to digitally distribute their content, the record labels have found themselves dragged kicking and screaming into the late 90s, offering exactly the same thing Napster proposed. DRM for music has come and gone, having shown that it created hassles and limitations for paying customers while remaining a triviality for infringers. The recording industry&#8217;s cry of &#8220;we can&#8217;t compete with free&#8221; has been proven false, with the <strong>iTunes Music Store</strong> selling billions of dollars of digital music. These sales all happened while P2P traffic remained significant, thereby discrediting the notion that file sharing and digital music purchases are a zero sum game; that an illegal download is a lost sale. In fact, several studies have shown that heavy P2P users are among the biggest music buyers. Consumers have proven that they pay money when there is a good value for their money, even if they have a free alternative.</p>
<div id="attachment_439" class="wp-caption alignright" style="width: 230px"><img class="size-full wp-image-439" src="http://dottedmusic.com/wp-content/uploads/2009/11/napster.jpg" alt="Napster logo" width="220" height="220" title="10 Years After Napster: Welcome To 1998 image" /><p class="wp-caption-text">Napster logo</p></div>
<p>In fairness to the record companies, it is true that digital download sales have not replaced lost CD sales. But it is unclear to what extent that this is related to piracy. Consumers, especially young ones, have many more forms of media — games, internet, DVDs — jockeying for their attention than at any time before. Perhaps the era of the long form CD has simply run its course.</p>
<p>Much like a doomsday cult&#8217;s members have to figure out what to do when their prophecy fails to come true, we are left to envision the future of the music industry now that the bogeymen of technology have failed to materialize. The recording industry is free to innovate without the fears of the past impeding its imagination and vision. Novel distribution models such as blanket site licenses, new relationships between artists and labels such as three-sixty deals, new forms of product packaging such as the <strong>iTunes LP</strong> are all indications that the music industry has hope for the future.</p>
<p>What will that future look like? Technology has driven down the cost of recording and producing a professional-quality album or single, making the dream of creating music more accessible than ever before. The internet, with social networking, YouTube, and internet radio make marketing and distributing that music equally accessible to aspiring musicians. Without the need for their recording studios or distribution networks, what is the value proposition of the major labels? How will the labels take advantage of these new tools and incorporate them into their businesses?</p>
<p><em>By <strong>Tony Berman</strong>. Originally published on <a href="http://beatblog.typepad.com/melon/2009/11/10-years-after-napster-welcome-to-1998.html" target="_blank">M.E.L.O.N.</a> blog. Reposted with a permission.</em><br />
<span style="color: #f3f3f3;">EAZSSHRUV46B</span></p>
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